🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
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Updated
Jun 25, 2023 - C++
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A curated collection of marketing articles & tools to grow your product.
Resources for independent developers to make money
gamedev blog
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
Complete 3D to Pixel Toolkit [Built using Godot Engine]
Bake, A build system for building, testing and running C & C++ projects
Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
A curated collection of resources to game development.
Awesome list about indie hackers
a Swift Package that lets you add beautiful and privacy-friendly Ads to your app. These are Advertisements for Indies, by Indies.
MasterPlan is a project management software / visual idea board software. It attempts to be easy to use, lightweight, and fun.
A native alternative to the heavy Electron Unity Hub, written in C++
🎮 A curated list of successul games, made (quite) entirely by a lone gamedev.
Bitty Engine - An itty bitty 2D game engine, with built-in editors, programmable in Lua.
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