Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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Updated
Sep 8, 2026 - C++
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Raster Master Sprite/Icon/Map/Animation/Sound editor for Windows 7/8/10/11 Multiple Import/Export formats. Use sprite sheets to import graphics. Create your own sprite sheets. Create modern web games or retro games
Tile / Sprite / Map Editor
An open-source pixel-art and sprite-animation workbench for the desktop. It keeps the dependable parts of a traditional sprite editor—precise tools, layers, frames, onion skinning, palettes, and production exports—while adding an optional bring-your-own-model assistant that proposes reviewable pixel operations.
A Growtopia Tools and Image Tools!
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An editor for making games for retro platforms
Guides and scripts to build Aseprite on Windows, Linux, and macOS, with step-by-step instructions in multiple languages.
A GameBoy tile editor for the GameBoy
Control Aseprite with AI via MCP for sprite, layer, frame, palette, and export workflows with Godot support
Aseprite is the premier pixel art and animated sprite editor for game developers and artists. Create detailed 2D retro graphics, craft smooth frame-by-frame animations, and export sprite sheets with ease. Enjoy a timeline-based workspace designed to make pixel art creation fast and intuitive.
CHR Tile Editor for the NES
Browser-based tilesheet and scene editor for turning rough or AI-generated tilesheets into clean, grid-aligned game assets.
Decoding .tile format, and allowing read/write (python)
A modern NES sprite and CHR editor built with TypeScript + React + TailwindCSS. Features include multiple tile sheets, meta sprite editing, palette management, drag-and-drop CHR file support, and JSON/PNG export. Inspired by nesdoug’s SPEZ.
JavaScript/HTML-based visual programming environment
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