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force-feedback

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Virtual game controllers for Windows that show up as real hardware to every API: DirectInput, XInput, SDL3, browser Gamepad, WGI/GameInput. Byte-exact VID/PID and HID descriptor per profile. 228 profiles across 32 vendors. HID PID 1.0 force feedback, hot-plug, multi-controller. Pure user mode: no kernel driver, no EV cert, no reboots.

  • Updated Sep 3, 2026
  • C#

Trueforce haptics, Telemetry Based FFB, Rev lights and a customizable wheelbase OLED screen. Unofficial reverse-engineered implementation of Logitech's Trueforce and OLED protocols, not affiliated with Logitech. Supports G PRO, RS50 and G923; the screen is G PRO and RS50 only.

  • Updated Sep 8, 2026
  • C#

Open-source hand exoskeleton that reads all twelve finger joints and drives them through tendons. Motion capture, teleoperation and haptics research. Everything to build one: CAD, KiCad PCBs, Teensy firmware, live 3D twin, BOM, embedded EMG channels.

  • Updated Sep 5, 2026
  • JavaScript

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